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3DMark Time Spy Tested - RX 480

July 26, 2016

AMD, GPU, graphics card

3DMark Time Spy Tested - RX 480

AMD has secured the pole position in the DirectX 12 era, building out its roster of DirectX 12 games, which are extensively tuned for the Graphics Core Next and Polaris architecture.

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AMD Radeon RX 480

The DirectX 12 ecosystem is rapidly expanding as developers adopt the low-overhead API. With its wide range of industry partnerships, AMD has led DirectX 12 performance for the vast majority of game titles and benchmarks, including Ashes of the Singularity, Hitman, Total War: Warhammer and the Total War: Warhammer DX12 benchmark build, Quantum Break, Gears of War and Forza APEX.

AMD enables higher framerates, more efficient GPU performance and lower latency in DirectX 12, with support for advanced features including:

  • Multi-Threaded Command Buffer Recording: Multi-threaded command buffer recording opens up a wide communication lane between your AMD processor or APU and your AMD Radeon™ GPU – so more than one CPU core can talk to the GPU at a time. With DirectX® 11, most of the graphics work was loaded onto one core.
  • DirectX 12 Asynchronous Compute: a DirectX 12 feature exclusively supported by the Graphics Core Next or Polaris architectures found in many AMD Radeon graphics cards, this powerful feature allows for parallel execution of compute and graphics tasks, substantially reducing the time other architectures need to execute the same workloads in a longer step-by-step manner
  • DirectX 12 mGPU: DirectX12 mGpu enables incredible multi-GPU warfare with higher framerates, lower input latency, capacity for higher image quality and more.

3DMark Time Spy Tested